Catalog Search Results
21) Stargazer
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Twelve-year-old Alexa and her companions unwittingly lead Abaddon, now in the form of an enormous, horrible sea monster, to the secret community known as the Five Stone Pillars when they go to bring the people living there home.
23) The tenth city
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Alexa reveals the origin of the Land of Elyon while defending it against the evil Abaddon and his sinister forces, with not only the last Jocasta at stake but also the nature of the land itself.
25) The Emperor Mage
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When she is sent as part of the delegation from Tortall to negotiate a peace treaty with Carthak, fifteen-year-old Daine must use her powers to communicate with animals for more than healing the Carthak emperor's dying birds.
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When Zack goes to Florida to visit Mel & Shirley's Wonderful World of Dolphins, he is surprised to discover that he can understand and speak to dolphins, which enables him to solve a kidnapping. When Zack is given the chance to swim with dolphins on a trip to Florida, he dives right in. But before long, Zack is surprised to find that the dolphins are trying to tell him something ? and even more surprised that he can understand and talk to them! There's...
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After losing the majority of his wealth, the doctor receives word that an epidemic among monkeys is spreading throughout Africa and makes the voyage to confront the plague-ridden continent. Upon being shipwrecked with his animal crew, a slew of tribulations and adventures ensue in a classic story that has captivated readers young and old for nearly a century.
29) Smart dog
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Fifth grader Amy finds her life growing complicated when she meets and tries to hide an intelligent, talking dog who has escaped from a university lab.
30) Wild Magic
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The mage Numair, the knight Alanna, and Queen Thayet enlist thirteen-year-old Daine's help to battle the dreadful immortal creatures that have recently begun to attack the kingdom of Tortall.
31) Wolf-speaker
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With the help of her animal friends, Daine fights to save the kingdom of Tortall from ambitious mortals and dangerous immortals.
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When Spencer Plain's uncle pulls him out of school, and they find themselves being chased by a strange car, Spencer does not know what is going on--but soon he is rescued from the woods by a bear, and taken to Bearhaven, a secret refuge his parents created, filled with bears who can talk, where, desperate to find his parents, he and a bear cub named Kate decide to take matters into their own hands.
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As the filly Estrella leads her herd north to good grass and water, the stallion Hold On, blinded in the canyon fire, is found by the human boy Tijo, who has an ability to understand horses that sets him apart from other humans--but when Hold On and Tijo catch up with the herd, Estrella must decide whether or not the horses should accept this boy or drive him away.
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Spencer Plain has been settling into his new home in Bearhaven, the secret refuge his parents created, learning to speak Ragayo which is the bear's language, and improving his survival skills--he still does not know where his parents are, but he knows that when his best friend, a bear cub named Kate, is kidnapped it is up to him to rescue her before it is too late.
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"When a new family moves into town, Kitty is excited to make another friend. But George, Kitty’s new neighbor, is quiet and seems to have nothing in common with Kitty. When night approaches, Katsumi, a member of Kitty’s cat crew, tells Kitty about a dog causing a commotion in the bakery. Kitty decides to use her catlike superpowers to investigate, and it turns out that George has his own superpowers, too! Together, they set off to track...
39) Cyberia
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In a future where electronic surveillance has taken the place of love, a veterinarian is putting computer chips in animals to control them, and those creatures choose young Zane, who understands their speech, to release captives and bring them to a technology-free safety zone.
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When his parents disappear after a fierce storm, eleven-year-old Danny, unaccustomed to acts of bravery, comes to their rescue after finding a valuable shard of wood that enables him to talk to plants and animals and battle terrifyingly powerful enemies, including the demonic Sammael.