The gamification of learning and instruction fieldbook : ideas into practice
(Book)
Author
Contributors
Published
San Francisco, CA : Wiley, [2014].
Physical Desc
xxxviii, 441 pages : illustrations ; 24 cm
Status
Description
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Copies
Location | Call Number | Status |
---|---|---|
Kent Denver Upper School - NONFICTION | 371.33 Kap | On Shelf |
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More Details
Published
San Francisco, CA : Wiley, [2014].
Format
Book
Language
English
Notes
General Note
Includes bibliographical notes (p.417-421) and index.
Description
Learning games help to keep participants engaged in any learning experience. This resource for learning professionals offers information, activities, ideas, tips, tricks-of-the-trade, illustrative examples, and worksheets for designing an immersive learning experience.
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Citations
APA Citation, 7th Edition (style guide)
Kapp, K. M., Blair, L., & Mesch, R. (2014). The gamification of learning and instruction fieldbook: ideas into practice . Wiley.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Kapp, Karl M., 1967-, Lucas. Blair and Rich. Mesch. 2014. The Gamification of Learning and Instruction Fieldbook: Ideas Into Practice. Wiley.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Kapp, Karl M., 1967-, Lucas. Blair and Rich. Mesch. The Gamification of Learning and Instruction Fieldbook: Ideas Into Practice Wiley, 2014.
MLA Citation, 9th Edition (style guide)Kapp, Karl M., Lucas Blair, and Rich Mesch. The Gamification of Learning and Instruction Fieldbook: Ideas Into Practice Wiley, 2014.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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